Oct. 10th, 2020

Rendering

Oct. 10th, 2020 07:09 pm
telophase: (Default)
I am working on a test render right now. It's a science fiction scene using DAZ sets and props, and characters I frankensteined together from base figures, using skin builders and various hair, customizing their features, costumes, props. etc. And using a lighting scheme I accidentally discovered when doing a SEEKRIT ART PIECE for an upcoming exchange (it will be revealed in due time) and loved.

The render's been going for almost two hours now, and the little history doohickey still says 0% even though there's quite a lot of render visible. There's a metric fuckton of lights and metal surfaces of varying degrees of reflectivity, and it's calculating light rays bouncing off of all of that because I cranked the sampling up for (eventual) quality. Which means it's sloooooooooooow, even on my hot rod of a rig.

cut for screenshot )

Expand Cut Tags

No cut tags