Oct. 3rd, 2020

telophase: (Default)
I'm trying to put together a small scene in DAZ3D to render in silhouette for an upcoming Celia Lake book, and there's a couple of wearable items in the scene that are dForce, which means you can run a simulation to let gravity and air affect them.

Or, um, maybe not.

cut for drawn/rendered nudity and ELDRITCHNESS )

I'm watching this, and it's like her dress is slowly eating him...

Anyway, this seems to happen when there's more than one dForce item in the scene. I have no idea how to set it up to affect only one at a time, or how to tell them not to interfere with each other. (Documentation? For DAZ? Hahahahahahahahahahahahahah *inhale* hahahahahahahahahahahahahahahaha)

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