telophase: (Default)
telophase ([personal profile] telophase) wrote2005-06-12 01:13 am

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Still working on it, although didn't get much done today.

Image hosted by Photobucket.com

I refined the mouth and nose a little bit and lightened up the philtrum (that's the groove in the upper lip below the nose), then moved the dark area where his left eye is going to go closer to the actual spot where his eye's going to be so he doesn't look quite as wonky as before.

[identity profile] marith.livejournal.com 2005-06-12 06:35 am (UTC)(link)
Nice. I'm impressed by the way the proportions all look right, even with the shapes relatively undefined.

(And I didn't notice the lip-groove being too dark until someone pointed it out, and then it was obvious. It looks much better now.)

[identity profile] telophase.livejournal.com 2005-06-12 06:39 am (UTC)(link)
Thanks! Yeah, I didn't notice that the lip-groove was too dark until it was pointed out - I knew something wasn't right about the area but couldn't figure out what. :)

Just like it took me 24 hours to notice that his eyes were looking funny because the left eye area was too close to the bridge of his nose.

[identity profile] chibi-nasu.livejournal.com 2005-06-12 06:39 am (UTC)(link)
Philtrum looks much better now.

The whole thing is shaping up quite nicely. Its fun to see how much your realism technique differs from my own (but I work *very* strangely).

[identity profile] telophase.livejournal.com 2005-06-12 06:41 am (UTC)(link)
THanks! I don't even know what my realism technique is. I'm trying to work out how to do it. :) What's yours like, well, inasmuch as anyone can ever explain it in words. :)

[identity profile] chibi-nasu.livejournal.com 2005-06-12 02:54 pm (UTC)(link)
Mine doesn't look anything like realism until its finished, at the very least...

I tend to block in bold colours, and then...add...errr...spots? to it of different colours. I use a lot of different shades for each area (particularly skin) and then blend them all together, following the direction of the area being coloured.

I don't know why I started doing it that way, it just seemed easier at the time and then I stuck to it ^_^

[identity profile] seiyojin.livejournal.com 2005-06-12 08:51 am (UTC)(link)
I think the shading on this looks good, even though it's still rough and a wip. Especially the nose and lips, actually the lips look quite real already :) His right eye (the bottom one) looks a bit skewed to the left me, though it might be the angle of the head and arm that gives me that impression.

[identity profile] rustybitch.livejournal.com 2005-06-12 11:08 pm (UTC)(link)
His right eye (the bottom one) looks a bit skewed to the left me

Heh, I noticed that too, but resting ones head against something tend to "push" the face up a little. Maybe the browridge is a bit pronounced though.

[identity profile] telophase.livejournal.com 2005-06-12 11:13 pm (UTC)(link)
It's fooling you because that white space is actually more eyelid than eye. Can't really explain it without showing you:

Image

[identity profile] rustybitch.livejournal.com 2005-06-12 11:24 pm (UTC)(link)
See!
This is why it is so exciting to follow the bit by bit posting.
And he really is very pretty. Now here's an idea! Don't you think you need to practise drawing lower body-parts ;>

[identity profile] seiyojin.livejournal.com 2005-06-13 07:24 am (UTC)(link)
Ahh, that is so odd. I'll have to make a note of things like this, it helps me improve my drawing skills :) Thanks for the explanation.

[identity profile] telophase.livejournal.com 2005-06-12 11:13 pm (UTC)(link)
I posted a quick explanation to [livejournal.com profile] rustybitch's reply.

[identity profile] rustybitch.livejournal.com 2005-06-12 11:04 pm (UTC)(link)
Mmmm. Pretty boy.

There is something slightly off about the visible arm though, isn't there. Something about the forearm throws me. Dunno what though.

[identity profile] artist-luver.livejournal.com 2005-06-13 02:29 pm (UTC)(link)
ooohhh.... can't wait to see the final!
wait a minute.. you ALWAYS DO THIS! you always tease and taunt. no fair!!