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Still working on it, although didn't get much done today.

I refined the mouth and nose a little bit and lightened up the philtrum (that's the groove in the upper lip below the nose), then moved the dark area where his left eye is going to go closer to the actual spot where his eye's going to be so he doesn't look quite as wonky as before.
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(And I didn't notice the lip-groove being too dark until someone pointed it out, and then it was obvious. It looks much better now.)
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Just like it took me 24 hours to notice that his eyes were looking funny because the left eye area was too close to the bridge of his nose.
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The whole thing is shaping up quite nicely. Its fun to see how much your realism technique differs from my own (but I work *very* strangely).
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I tend to block in bold colours, and then...add...errr...spots? to it of different colours. I use a lot of different shades for each area (particularly skin) and then blend them all together, following the direction of the area being coloured.
I don't know why I started doing it that way, it just seemed easier at the time and then I stuck to it ^_^
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Heh, I noticed that too, but resting ones head against something tend to "push" the face up a little. Maybe the browridge is a bit pronounced though.
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This is why it is so exciting to follow the bit by bit posting.
And he really is very pretty. Now here's an idea! Don't you think you need to practise drawing lower body-parts ;>
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There is something slightly off about the visible arm though, isn't there. Something about the forearm throws me. Dunno what though.
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wait a minute.. you ALWAYS DO THIS! you always tease and taunt. no fair!!