telophase: (Default)
telophase ([personal profile] telophase) wrote2005-06-12 01:13 am

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Still working on it, although didn't get much done today.

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I refined the mouth and nose a little bit and lightened up the philtrum (that's the groove in the upper lip below the nose), then moved the dark area where his left eye is going to go closer to the actual spot where his eye's going to be so he doesn't look quite as wonky as before.

[identity profile] chibi-nasu.livejournal.com 2005-06-12 06:39 am (UTC)(link)
Philtrum looks much better now.

The whole thing is shaping up quite nicely. Its fun to see how much your realism technique differs from my own (but I work *very* strangely).

[identity profile] telophase.livejournal.com 2005-06-12 06:41 am (UTC)(link)
THanks! I don't even know what my realism technique is. I'm trying to work out how to do it. :) What's yours like, well, inasmuch as anyone can ever explain it in words. :)

[identity profile] chibi-nasu.livejournal.com 2005-06-12 02:54 pm (UTC)(link)
Mine doesn't look anything like realism until its finished, at the very least...

I tend to block in bold colours, and then...add...errr...spots? to it of different colours. I use a lot of different shades for each area (particularly skin) and then blend them all together, following the direction of the area being coloured.

I don't know why I started doing it that way, it just seemed easier at the time and then I stuck to it ^_^