Entry tags:
A few more things I have learned from watching the dire Bount arc of Bleach...
In the middle of a fight, when the stronger fighter screams at you to run away so you don't get hurt, it'll be better all around if you just stand there and gape for a while. They didn't really mean it. Especially if they told you to grab the helpless civilian bystander and get them out of there.
No matter how many times I see it, a giant waterfall of deadly cherry blossoms will never not be funny.
Your siege engines should always be more well-designed than your plots. Even when you have it built so that the friction of the rope around the wooden spindle will probably cause it to catch fire the way you're using it.
Strategy is for wusses.
No matter how many times I see it, a giant waterfall of deadly cherry blossoms will never not be funny.
Your siege engines should always be more well-designed than your plots. Even when you have it built so that the friction of the rope around the wooden spindle will probably cause it to catch fire the way you're using it.
Strategy is for wusses.

no subject
no subject
And friend away! *waves* :D
no subject
no subject
Nah, I'm currently in the grip of a Bleach fixation, and anything is good. Or, er, not actively bad. One thing I do like is getting more images of Seireitei and Rukongai - in the Soul Society arc, the Seireitei is nothign but a giant grid, if you look closely at it. Makes it much quicker to draw, when you're pumping out 15+ pages a week, but for someone like me who ends up wanting to know more about the area, the boring, repetitive visuals drive me nuts.
no subject