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Things I have learned from watching the Bleach Bount arc.
Japanese construction sites never have security guards.
Neither do hospitals.
If you fight an opponent who has previously proved he can defeat you with one hand, be sure to use your lowest-level attack first when fighting him again.
Girls can kick a lot of butt at times, but when it really comes down to it they'll only get in the way, so they should probably stay behind when you're gearing up to fight the head bad guy. It's not like they could lay down covering fire or anything like that.
If you are inarguably the smartest person in the entire group by many IQ points, you should attempt to leave the group at every opportunity because you'll only be a hindrance to them since you can't fight.
If your strength is healing and nobody else in your group has that particular talent, then you should spend all your time whining about how you don't contribute anything because you can't fight as well as they do. And for bonus points, you should spend your time attempting to fight instead of oh, say, healing the better fighters when they get injured so they can continue to fight.
You may be injured, but you're not really hurt until you vomit blood.
ETA: The more powerful you are, the worse your fashion sense.
Neither do hospitals.
If you fight an opponent who has previously proved he can defeat you with one hand, be sure to use your lowest-level attack first when fighting him again.
Girls can kick a lot of butt at times, but when it really comes down to it they'll only get in the way, so they should probably stay behind when you're gearing up to fight the head bad guy. It's not like they could lay down covering fire or anything like that.
If you are inarguably the smartest person in the entire group by many IQ points, you should attempt to leave the group at every opportunity because you'll only be a hindrance to them since you can't fight.
If your strength is healing and nobody else in your group has that particular talent, then you should spend all your time whining about how you don't contribute anything because you can't fight as well as they do. And for bonus points, you should spend your time attempting to fight instead of oh, say, healing the better fighters when they get injured so they can continue to fight.
You may be injured, but you're not really hurt until you vomit blood.
ETA: The more powerful you are, the worse your fashion sense.

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I should add that: the more powerful you are, the worse your fashion sense.
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Words of wisdom.
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>> If your strength is healing and nobody else in your group has that particular talent, then you should spend all your time whining about how you don't contribute anything because you can't fight as well as they do. And for bonus points, you should spend your time attempting to fight instead of oh, say, healing the better fighters when they get injured so they can continue to fight.<<
A concept particularly near and dear to me, since I almost always play the cleric/healer in roleplaying games! (And my sweet bro-in-law always makes sure to thank me for healing people in the nick of time, bless his heart ... .)