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Cracked reviews Warcraft.
At the very least, I was hoping to see a scene where the heroes realize they have absent-mindedly trapped their army behind a wall of farmhouses, forcing themselves to have to blow up one of their own buildings and waste precious resources just to escape. I would've been happy with any kind of strategizing at all, even a single scene where a blacksmith agonizes over whether to upgrade the ground units' attack or hit points would've satisfied me. But it never comes up. Not once. That's right: This is a Warcraft movie with absolutely no math.
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I once had someone tell me, apparently sincerely, that power-gamer play of Diablo II had no math in it. I'm sitting there going, But...you optimize your rare item drop chances with your gear! That's not math???
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